Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 78 days ago
2 / 3 / 7
K / D / A
56.3%
Kill participation
687.8
Damage / min
10,613g
465.1 gold / min
23
12 placed · 1 cleared
228
10 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBaddoss#NA1
Garen · Top
2 / 4 / 0
11.1% KP
11,820
18.8% share
8,827g
188 CS · 8.2/m
Lil Sweet Dream#J4Jay
Jarvan IV · Jungle
1 / 3 / 12
72.2% KP
14,562
23.2% share
8,804g
170 CS · 7.5/m
young#0000
Zoe · Mid
11 / 3 / 1
66.7% KP
18,040
28.8% share
10,476g
199 CS · 8.7/m
MEECHOL#NA1
Ziggs · ADC
3 / 2 / 5
44.4% KP
15,086
24.1% share
9,041g
181 CS · 7.9/m
elk#fan
Rakan · Support
1 / 4 / 10
61.1% KP
3,214
5.1% share
6,281g
28 CS · 1.2/m
Red side
Victorymightycrouse03#NA1
Fiora · Top
6 / 3 / 5
68.8% KP
21,078
31.3% share
12,880g
215 CS · 9.4/m
kituruken#1717
Sylas · Jungle
6 / 6 / 4
62.5% KP
9,775
14.5% share
10,147g
155 CS · 6.8/m
anakin skywalker#FJFQ
Yone · Mid
2 / 2 / 2
25% KP
18,172
27% share
9,888g
240 CS · 10.5/m
Zven#S16XD
Lucian · ADC
2 / 3 / 7
56.3% KP
15,693
23.3% share
10,613g
228 CS · 10/m
JuustBelieve#NA1
Milio · Support
0 / 4 / 9
56.3% KP
2,584
3.8% share
6,125g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
