Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 77 days ago
5 / 2 / 6
K / D / A
39.3%
Kill participation
812.6
Damage / min
12,592g
583.9 gold / min
13
8 placed · 1 cleared
198
9.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv tewbone#sub
Draven · Top
4 / 5 / 0
14.3% KP
18,986
25.5% share
11,011g
208 CS · 9.6/m
KatEvolved#666
Nidalee · Jungle
12 / 1 / 2
50% KP
15,876
21.3% share
11,955g
191 CS · 8.9/m
Kat#drat
Katarina · Mid
4 / 1 / 7
39.3% KP
9,862
13.2% share
8,348g
158 CS · 7.3/m
Zven#S16XD
Jayce · ADC
5 / 2 / 6
39.3% KP
17,526
23.5% share
12,592g
198 CS · 9.2/m
Jinus Bestfriend#Saja
Neeko · Support
3 / 0 / 10
46.4% KP
12,289
16.5% share
7,324g
17 CS · 0.8/m
Red side
Defeatquante#1997
Urgot · Top
4 / 2 / 1
55.6% KP
10,767
23.6% share
8,634g
167 CS · 7.7/m
Laceration#Zed
Kayn · Jungle
3 / 6 / 0
33.3% KP
9,628
21.1% share
8,108g
125 CS · 5.8/m
ankara aiden#MESSI
Yone · Mid
1 / 6 / 1
22.2% KP
11,785
25.8% share
7,753g
203 CS · 9.4/m
melke#0001
Jinx · ADC
1 / 8 / 0
11.1% KP
7,626
16.7% share
7,349g
148 CS · 6.9/m
JablOwen#BUM
Gragas · Support
0 / 7 / 3
33.3% KP
5,907
12.9% share
5,278g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
