Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 76 days ago
0 / 7 / 5
K / D / A
25%
Kill participation
912.3
Damage / min
9,673g
351.1 gold / min
10
8 placed · 0 cleared
220
8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAatREuS#Sante
K'Sante · Top
9 / 6 / 9
52.9% KP
31,069
27.9% share
14,427g
227 CS · 8.2/m
ChúpéGùa#204
Rammus · Jungle
4 / 4 / 19
67.6% KP
17,935
16.1% share
12,195g
151 CS · 5.5/m
ワカ ラカ#DDR
Aurora · Mid
14 / 5 / 2
47.1% KP
31,667
28.4% share
13,483g
201 CS · 7.3/m
Sign#213
Ezreal · ADC
5 / 2 / 9
41.2% KP
21,283
19.1% share
13,243g
228 CS · 8.3/m
Love Nami#001
Nami · Support
2 / 3 / 19
61.8% KP
9,462
8.5% share
9,170g
33 CS · 1.2/m
Red side
DefeatPhilip#tart
Olaf · Top
2 / 10 / 6
40% KP
20,466
21.6% share
10,385g
196 CS · 7.1/m
CompIain#NA1
Vi · Jungle
5 / 5 / 6
55% KP
15,554
16.4% share
11,448g
197 CS · 7.2/m
Likable#NA1
Locke · Mid
9 / 6 / 3
60% KP
20,181
21.3% share
12,247g
184 CS · 6.7/m
Zven#S16XD
Viktor · ADC
0 / 7 / 5
25% KP
25,135
26.6% share
9,673g
220 CS · 8/m
KDKD#9999
Camille · Support
4 / 6 / 9
65% KP
13,278
14% share
8,275g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
