Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 76 days ago
8 / 7 / 4
K / D / A
48%
Kill participation
941.1
Damage / min
13,375g
478.2 gold / min
40
14 placed · 9 cleared
224
8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCozy#0122
Ambessa · Top
4 / 6 / 1
20% KP
15,902
17.2% share
10,883g
216 CS · 7.7/m
KatEvolved#666
Nidalee · Jungle
8 / 9 / 6
56% KP
24,214
26.3% share
12,750g
188 CS · 6.7/m
Raveydemon#NA1
Naafiri · Mid
3 / 6 / 5
32% KP
14,890
16.2% share
10,980g
190 CS · 6.8/m
Zven#S16XD
Lucian · ADC
8 / 7 / 4
48% KP
26,320
28.5% share
13,375g
224 CS · 8/m
C9 Winter#2017
Nami · Support
2 / 7 / 13
60% KP
10,870
11.8% share
8,872g
13 CS · 0.5/m
Red side
VictoryChúpéGùa#gruuu
Jayce · Top
9 / 5 / 9
51.4% KP
29,890
27.4% share
13,341g
216 CS · 7.7/m
KC karkaral#24580
Shaco · Jungle
5 / 7 / 13
51.4% KP
17,677
16.2% share
11,075g
177 CS · 6.3/m
DARKWINGS#NA3
Lissandra · Mid
5 / 3 / 17
62.9% KP
26,718
24.5% share
13,454g
243 CS · 8.7/m
Infernodan#Dan
Jhin · ADC
10 / 7 / 8
51.4% KP
23,163
21.3% share
15,313g
194 CS · 6.9/m
OzzyWozzy#OZE
Pyke · Support
6 / 3 / 15
60% KP
11,443
10.5% share
10,182g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
