Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 76 days ago
11 / 5 / 5
K / D / A
53.3%
Kill participation
985.3
Damage / min
16,049g
528.2 gold / min
21
4 placed · 5 cleared
277
9.1 CS / min
Objective control
3
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWizard101 Rengar#NA1
Yasuo · Top
4 / 7 / 5
30% KP
18,556
17.9% share
11,926g
209 CS · 6.9/m
Good Better Best#NA2
Vi · Jungle
8 / 4 / 5
43.3% KP
15,043
14.5% share
13,793g
234 CS · 7.7/m
Dominique#X52
LeBlanc · Mid
7 / 5 / 5
40% KP
30,551
29.4% share
12,777g
239 CS · 7.9/m
Zven#S16XD
Cassiopeia · ADC
11 / 5 / 5
53.3% KP
29,938
28.8% share
16,049g
277 CS · 9.1/m
2424#dog
Nautilus · Support
0 / 6 / 14
46.7% KP
9,788
9.4% share
8,435g
27 CS · 0.9/m
Red side
VictoryLoL Park 9AM#0ms
Azir · Top
7 / 11 / 9
59.3% KP
28,390
26.1% share
12,826g
215 CS · 7.1/m
Memesta#NA2
Ambessa · Jungle
12 / 7 / 9
77.8% KP
28,532
26.2% share
16,907g
197 CS · 6.5/m
Aiden Yasuo#MESSI
Yone · Mid
3 / 4 / 10
48.1% KP
14,419
13.2% share
12,905g
282 CS · 9.3/m
Doublelift#NA01
Viktor · ADC
4 / 4 / 12
59.3% KP
21,773
20% share
14,467g
268 CS · 8.8/m
glizzy glorper#nwjns
Sona · Support
1 / 4 / 21
81.5% KP
15,826
14.5% share
9,289g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
