Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 75 days ago
13 / 3 / 9
K / D / A
64.7%
Kill participation
1,476.9
Damage / min
18,897g
559.4 gold / min
56
14 placed · 14 cleared
304
9 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJonnyRockets#NA2
Olaf · Top
5 / 7 / 2
20.6% KP
20,101
15.2% share
12,561g
242 CS · 7.2/m
T0mio#NA1
Lillia · Jungle
9 / 2 / 10
55.9% KP
37,615
28.5% share
16,771g
288 CS · 8.5/m
Maestro#TEMPO
Nasus · Mid
5 / 7 / 7
35.3% KP
15,735
11.9% share
11,304g
191 CS · 5.7/m
Zven#S16XD
Lucian · ADC
13 / 3 / 9
64.7% KP
49,893
37.8% share
18,897g
304 CS · 9/m
Breezyyy#NA1
Braum · Support
2 / 5 / 20
64.7% KP
8,624
6.5% share
9,737g
26 CS · 0.8/m
Red side
Defeat坚不可摧的意志#888
Vladimir · Top
1 / 3 / 10
45.8% KP
28,217
18.4% share
10,835g
208 CS · 6.2/m
Will#NA12
Jayce · Jungle
11 / 4 / 8
79.2% KP
53,363
34.8% share
18,483g
210 CS · 6.2/m
MIDKING#KKKKK
Anivia · Mid
4 / 7 / 9
54.2% KP
37,169
24.2% share
14,165g
271 CS · 8/m
whiteclaw#szn
Zeri · ADC
8 / 10 / 7
62.5% KP
23,969
15.6% share
18,038g
278 CS · 8.2/m
1293293492834981#19197
Nautilus · Support
0 / 10 / 14
58.3% KP
10,692
7% share
8,340g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
