Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 75 days ago
0 / 2 / 7
K / D / A
24.1%
Kill participation
535.9
Damage / min
15,143g
529.8 gold / min
18
6 placed · 7 cleared
306
10.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHorder#Chris
Gnar · Top
2 / 4 / 3
21.7% KP
15,797
17.3% share
11,746g
271 CS · 9.5/m
holychickencows#dshao
Lee Sin · Jungle
5 / 5 / 6
47.8% KP
15,419
16.9% share
12,092g
202 CS · 7.1/m
Ablazeolive#NA1
Locke · Mid
13 / 5 / 1
60.9% KP
27,146
29.8% share
14,046g
221 CS · 7.7/m
Infernodan#Dan
Xayah · ADC
2 / 8 / 3
21.7% KP
15,327
16.8% share
10,873g
211 CS · 7.4/m
Samikin#uwu
Seraphine · Support
1 / 7 / 7
34.8% KP
17,510
19.2% share
7,701g
21 CS · 0.7/m
Red side
VictoryRhaastie#fan
Riven · Top
15 / 5 / 5
69% KP
49,917
43% share
18,312g
248 CS · 8.7/m
pentaless#NA4
Skarner · Jungle
10 / 2 / 4
48.3% KP
23,688
20.4% share
13,526g
192 CS · 6.7/m
Strompest#TTKAE
Syndra · Mid
1 / 7 / 4
17.2% KP
14,154
12.2% share
11,174g
240 CS · 8.4/m
Zven#S16XD
Sivir · ADC
0 / 2 / 7
24.1% KP
15,318
13.2% share
15,143g
306 CS · 10.7/m
Dhokla#NA1
Poppy · Support
3 / 7 / 16
65.5% KP
12,899
11.1% share
9,220g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
