Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 74 days ago
3 / 5 / 9
K / D / A
30%
Kill participation
559.9
Damage / min
15,345g
427 gold / min
35
13 placed · 5 cleared
300
8.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVermin#Fabi
Olaf · Top
15 / 8 / 5
50% KP
50,518
33.7% share
18,635g
259 CS · 7.2/m
CompIain#NA1
Sylas · Jungle
8 / 12 / 6
35% KP
35,597
23.8% share
15,180g
246 CS · 6.8/m
meenyolk#piggy
Vex · Mid
14 / 9 / 5
47.5% KP
36,540
24.4% share
15,426g
215 CS · 6/m
Zven#S16XD
Cassiopeia · ADC
3 / 5 / 9
30% KP
20,118
13.4% share
15,345g
300 CS · 8.3/m
Bandwich#909
Singed · Support
0 / 9 / 19
47.5% KP
7,049
4.7% share
10,626g
41 CS · 1.1/m
Red side
VictoryjuIy#broke
Udyr · Top
3 / 7 / 16
44.2% KP
21,221
11.9% share
13,659g
238 CS · 6.6/m
ARMAO#NA1
Kha'Zix · Jungle
9 / 11 / 13
51.2% KP
36,454
20.5% share
15,376g
233 CS · 6.5/m
Raneki#NA1
Viktor · Mid
8 / 9 / 13
48.8% KP
45,438
25.5% share
16,721g
300 CS · 8.3/m
TSM PubeSlayer#NA1
Syndra · ADC
19 / 8 / 5
55.8% KP
59,617
33.5% share
23,104g
263 CS · 7.3/m
woolala#NA1
Rell · Support
4 / 5 / 27
72.1% KP
15,453
8.7% share
12,794g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
