Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 74 days ago
3 / 9 / 3
K / D / A
42.9%
Kill participation
425.6
Damage / min
9,068g
351.9 gold / min
12
8 placed · 0 cleared
168
6.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGuts#LAL
Ornn · Top
2 / 4 / 3
35.7% KP
14,195
21.8% share
7,335g
138 CS · 5.4/m
Topablo#2003
Darius · Jungle
2 / 4 / 6
57.1% KP
11,899
18.3% share
8,811g
159 CS · 6.2/m
Schkript#Rise
Ekko · Mid
4 / 3 / 3
50% KP
14,840
22.8% share
10,134g
221 CS · 8.6/m
Zven#S16XD
Sylas · ADC
3 / 9 / 3
42.9% KP
10,966
16.8% share
9,068g
168 CS · 6.5/m
dumpa#NA1
Vi · Support
3 / 9 / 7
71.4% KP
13,242
20.3% share
7,623g
34 CS · 1.3/m
Red side
VictoryMySwordCrimson#2006
Jayce · Top
10 / 3 / 10
69% KP
38,598
32.6% share
14,345g
233 CS · 9/m
ForgotToPot#NA1
Hecarim · Jungle
5 / 6 / 9
48.3% KP
12,822
10.8% share
10,189g
164 CS · 6.4/m
the pob#NA1
Viktor · Mid
9 / 3 / 10
65.5% KP
28,445
24% share
12,642g
250 CS · 9.7/m
duoking1#2r1s7
Zyra · ADC
3 / 1 / 12
51.7% KP
28,548
24.1% share
11,755g
221 CS · 8.6/m
serpentshadow299#NA1
Senna · Support
2 / 1 / 21
79.3% KP
10,053
8.5% share
9,472g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
