Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 74 days ago
1 / 16 / 10
K / D / A
44%
Kill participation
344.8
Damage / min
7,660g
268.5 gold / min
93
41 placed · 7 cleared
24
0.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStackosaurus#STACK
Dr. Mundo · Top
1 / 6 / 5
24% KP
24,349
24.1% share
10,702g
230 CS · 8.1/m
Raveydemon#NA1
Naafiri · Jungle
8 / 9 / 9
68% KP
24,229
23.9% share
12,742g
182 CS · 6.4/m
DaddyVladdy#BIG
Vladimir · Mid
5 / 7 / 5
40% KP
19,414
19.2% share
12,180g
263 CS · 9.2/m
ABOVE YOU ALL#666
Aphelios · ADC
10 / 11 / 6
64% KP
23,363
23.1% share
15,914g
211 CS · 7.4/m
Zven#S16XD
Nautilus · Support
1 / 16 / 10
44% KP
9,837
9.7% share
7,660g
24 CS · 0.8/m
Red side
VictoryjuIy#broke
Sett · Top
7 / 5 / 4
22.4% KP
46,998
28% share
14,800g
262 CS · 9.2/m
EGD Neversaw#MLA
Shyvana · Jungle
12 / 1 / 13
51% KP
29,487
17.5% share
15,133g
227 CS · 8/m
derealii#0309
Annie · Mid
6 / 7 / 7
26.5% KP
28,246
16.8% share
9,796g
163 CS · 5.7/m
Infernodan#Dan
Jhin · ADC
15 / 5 / 21
73.5% KP
40,456
24.1% share
20,246g
210 CS · 7.4/m
Mixtsurelol#twtv
Camille · Support
9 / 8 / 20
59.2% KP
22,888
13.6% share
11,513g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
