Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 74 days ago
8 / 3 / 3
K / D / A
57.9%
Kill participation
896.2
Damage / min
14,130g
497.2 gold / min
29
10 placed · 4 cleared
282
9.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTEVESTEVE10#NA1
Yorick · Top
7 / 3 / 7
58.3% KP
34,967
34.7% share
14,373g
240 CS · 8.4/m
RANK 7 CHEF#NA1
Zyra · Jungle
7 / 3 / 5
50% KP
24,306
24.1% share
13,639g
216 CS · 7.6/m
Raveydemon#NA1
Naafiri · Mid
5 / 4 / 5
41.7% KP
17,280
17.2% share
13,037g
228 CS · 8/m
Genshin Starto#Ayaka
Smolder · ADC
3 / 6 / 4
29.2% KP
17,502
17.4% share
11,753g
235 CS · 8.3/m
Isles#000
Shen · Support
2 / 3 / 8
41.7% KP
6,681
6.6% share
8,650g
39 CS · 1.4/m
Red side
DefeatCylainius#NOXUS
Darius · Top
1 / 9 / 3
21.1% KP
16,093
17.7% share
8,537g
183 CS · 6.4/m
MurderByChanklas#Chank
Lee Sin · Jungle
4 / 5 / 5
47.4% KP
14,898
16.4% share
10,849g
207 CS · 7.3/m
Guess da number#NA1
Xerath · Mid
4 / 4 / 2
31.6% KP
22,791
25.1% share
10,659g
219 CS · 7.7/m
Zven#S16XD
Ezreal · ADC
8 / 3 / 3
57.9% KP
25,467
28% share
14,130g
282 CS · 9.9/m
IlIlIlIlIIlIlIl#IlIl
Poppy · Support
2 / 3 / 9
57.9% KP
11,687
12.9% share
7,905g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
