Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 74 days ago
2 / 2 / 6
K / D / A
72.7%
Kill participation
766.6
Damage / min
10,150g
473.9 gold / min
14
10 placed · 0 cleared
203
9.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAugust Alsina#NA2
Gnar · Top
1 / 3 / 2
27.3% KP
11,440
16.1% share
7,354g
183 CS · 8.5/m
znlm#0827
Rek'Sai · Jungle
3 / 5 / 1
36.4% KP
5,510
7.8% share
6,841g
100 CS · 4.7/m
MIDKING#KKKKK
Viktor · Mid
3 / 8 / 1
36.4% KP
29,371
41.5% share
8,117g
171 CS · 8/m
Zven#S16XD
Sivir · ADC
2 / 2 / 6
72.7% KP
16,418
23.2% share
10,150g
203 CS · 9.5/m
Cylainius#NOXUS
K'Sante · Support
2 / 8 / 6
72.7% KP
8,101
11.4% share
5,721g
16 CS · 0.7/m
Red side
VictoryThanatoes#kr2
Tristana · Top
7 / 2 / 4
42.3% KP
19,950
25.7% share
10,281g
188 CS · 8.8/m
Wocaoo#NA1
Nidalee · Jungle
6 / 3 / 12
69.2% KP
16,979
21.8% share
10,158g
166 CS · 7.8/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
10 / 0 / 6
61.5% KP
20,660
26.6% share
11,172g
191 CS · 8.9/m
화산신룡#007
Syndra · ADC
3 / 1 / 9
46.2% KP
14,769
19% share
10,029g
162 CS · 7.6/m
Puppeh#333
Nautilus · Support
0 / 5 / 13
50% KP
5,405
7% share
5,848g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
