Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 72 days ago
3 / 3 / 7
K / D / A
38.5%
Kill participation
650.7
Damage / min
9,770g
440.4 gold / min
29
10 placed · 0 cleared
186
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatderealii#0309
Galio · Top
4 / 7 / 0
26.7% KP
13,383
18.5% share
7,975g
146 CS · 6.6/m
magnolia#2026
Poppy · Jungle
2 / 6 / 6
53.3% KP
14,054
19.4% share
8,720g
122 CS · 5.5/m
I Ryze you fall#NA1
Kayn · Mid
3 / 7 / 1
26.7% KP
14,116
19.5% share
7,882g
159 CS · 7.2/m
LimeWire#LWire
Karthus · ADC
3 / 5 / 4
46.7% KP
23,430
32.3% share
9,254g
201 CS · 9.1/m
syeu#syeu
Seraphine · Support
3 / 1 / 5
53.3% KP
7,469
10.3% share
6,666g
30 CS · 1.4/m
Red side
VictoryZven#S16XD
Cassiopeia · Top
3 / 3 / 7
38.5% KP
14,434
17.5% share
9,770g
186 CS · 8.4/m
Bad Apple#000
Bel'Veth · Jungle
10 / 3 / 5
57.7% KP
19,130
23.1% share
13,654g
225 CS · 10.1/m
savyyor#alex
Akali · Mid
7 / 2 / 2
34.6% KP
27,808
33.6% share
10,510g
180 CS · 8.1/m
Visions Of V#TTV
Yone · ADC
1 / 4 / 6
26.9% KP
8,085
9.8% share
9,261g
165 CS · 7.4/m
Sorrowvelle#Lux
Senna · Support
5 / 3 / 8
50% KP
13,251
16% share
9,110g
38 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
