Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 72 days ago
4 / 14 / 2
K / D / A
33.3%
Kill participation
827.8
Damage / min
10,609g
418.8 gold / min
16
8 placed · 1 cleared
191
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoneSomeRanger#Rank1
Nasus · Top
4 / 4 / 3
38.9% KP
17,352
23.6% share
10,305g
163 CS · 6.4/m
MIDKING#KKKKK
Qiyana · Jungle
4 / 8 / 6
55.6% KP
14,734
20.1% share
11,622g
173 CS · 6.8/m
derealii#0309
Galio · Mid
4 / 12 / 2
33.3% KP
14,357
19.6% share
8,446g
140 CS · 5.5/m
Zven#S16XD
Corki · ADC
4 / 14 / 2
33.3% KP
20,970
28.6% share
10,609g
191 CS · 7.5/m
bobbert#2553
Zilean · Support
2 / 2 / 8
55.6% KP
5,973
8.1% share
7,122g
21 CS · 0.8/m
Red side
VictoryIronicBlueIron#NA1
Quinn · Top
4 / 3 / 4
20% KP
18,294
15.3% share
10,966g
229 CS · 9/m
Bad Apple#000
Rengar · Jungle
11 / 1 / 7
45% KP
19,951
16.7% share
13,354g
202 CS · 8/m
en passant#yasuo
Yasuo · Mid
13 / 3 / 4
42.5% KP
32,166
26.9% share
14,525g
251 CS · 9.9/m
LimeWire#LWire
Karthus · ADC
11 / 8 / 15
65% KP
39,068
32.6% share
13,830g
199 CS · 7.9/m
Breezyyy#NA1
Rell · Support
1 / 3 / 24
62.5% KP
10,235
8.5% share
8,631g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
