Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 72 days ago
11 / 3 / 5
K / D / A
42.1%
Kill participation
1,260.3
Damage / min
15,805g
582.9 gold / min
11
10 placed · 0 cleared
248
9.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAutolykus#NA1
Sett · Top
4 / 8 / 6
43.5% KP
16,740
18.4% share
9,813g
150 CS · 5.5/m
Berry Delight#ST0RM
Jayce · Jungle
9 / 5 / 8
73.9% KP
36,692
40.3% share
17,273g
243 CS · 9/m
Alan#11601
Lux · Mid
6 / 7 / 7
56.5% KP
20,098
22.1% share
12,143g
201 CS · 7.4/m
I Ryze you fall#NA1
Kindred · ADC
2 / 9 / 3
21.7% KP
8,937
9.8% share
9,530g
149 CS · 5.5/m
Dollar Deja Vu#Bank
Amumu · Support
2 / 9 / 8
43.5% KP
8,675
9.5% share
7,956g
38 CS · 1.4/m
Red side
VictoryNavaja#lol
Gnar · Top
3 / 6 / 8
28.9% KP
17,668
15.8% share
10,854g
193 CS · 7.1/m
Tao#小老鼠
Ekko · Jungle
14 / 5 / 7
55.3% KP
27,057
24.3% share
13,822g
186 CS · 6.9/m
3G01ST#NA1
Sylas · Mid
6 / 8 / 10
42.1% KP
23,953
21.5% share
11,440g
198 CS · 7.3/m
Zven#S16XD
Lucian · ADC
11 / 3 / 5
42.1% KP
34,176
30.6% share
15,805g
248 CS · 9.1/m
Chudsuo#Kimbo
Milio · Support
4 / 2 / 23
71.1% KP
8,690
7.8% share
9,981g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
