Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 71 days ago
4 / 11 / 20
K / D / A
50%
Kill participation
1,047
Damage / min
13,927g
375.2 gold / min
27
10 placed · 3 cleared
226
6.1 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZven#S16XD
Cassiopeia · Top
4 / 11 / 20
50% KP
38,862
16.5% share
13,927g
226 CS · 6.1/m
White Canyon#Ken
Nocturne · Jungle
11 / 6 / 16
56.3% KP
41,302
17.5% share
18,543g
280 CS · 7.5/m
7Wylly7#NA1
Gangplank · Mid
10 / 7 / 19
60.4% KP
62,878
26.7% share
18,966g
283 CS · 7.6/m
previous#9 9 9
Karthus · ADC
19 / 15 / 16
72.9% KP
78,286
33.2% share
21,500g
258 CS · 7/m
BuinyuinNA#NA1
Thresh · Support
4 / 10 / 32
75% KP
14,598
6.2% share
12,057g
25 CS · 0.7/m
Red side
DefeatJinus Bestfriend#Saja
Gnar · Top
8 / 3 / 15
46.9% KP
37,680
20.8% share
15,399g
247 CS · 6.7/m
znlm#0827
Rek'Sai · Jungle
11 / 15 / 16
55.1% KP
28,047
15.5% share
15,175g
186 CS · 5/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
11 / 6 / 16
55.1% KP
46,890
25.9% share
19,496g
256 CS · 6.9/m
Ilia Topuria#8155
Lucian · ADC
13 / 13 / 10
46.9% KP
41,571
22.9% share
17,351g
283 CS · 7.6/m
Agent Copter#NA123
Alistar · Support
6 / 11 / 31
75.5% KP
27,068
14.9% share
12,580g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
