Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 69 days ago
15 / 6 / 10
K / D / A
55.6%
Kill participation
1,478.9
Damage / min
16,804g
578.1 gold / min
24
8 placed · 6 cleared
234
8.1 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdoo#0204
Tryndamere · Top
1 / 11 / 1
8.7% KP
18,299
17.4% share
10,377g
190 CS · 6.5/m
Bad Apple#2nd
Kayn · Jungle
5 / 6 / 4
39.1% KP
17,780
16.9% share
13,130g
184 CS · 6.3/m
TragedyADC#ttv
Ahri · Mid
7 / 8 / 6
56.5% KP
31,532
30% share
13,955g
206 CS · 7.1/m
KatEvolved#666
Katarina · ADC
9 / 10 / 9
78.3% KP
29,163
27.8% share
15,923g
209 CS · 7.2/m
SHOP MRBEAST#69420
Braum · Support
1 / 11 / 10
47.8% KP
8,170
7.8% share
8,814g
35 CS · 1.2/m
Red side
VictoryMasterGamer#Drill
Ornn · Top
12 / 2 / 15
60% KP
33,236
24.5% share
13,738g
190 CS · 6.5/m
CodZombies Lover#Sally
Fiddlesticks · Jungle
8 / 3 / 13
46.7% KP
25,895
19.1% share
13,959g
219 CS · 7.5/m
東方树叶#爱七宝版
Naafiri · Mid
10 / 4 / 6
35.6% KP
20,285
15% share
13,233g
197 CS · 6.8/m
Zven#S16XD
Corki · ADC
15 / 6 / 10
55.6% KP
42,988
31.8% share
16,804g
234 CS · 8.1/m
Ears Up#Ears
Maokai · Support
0 / 8 / 22
48.9% KP
12,983
9.6% share
8,399g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
