Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 66 days ago
4 / 4 / 14
K / D / A
60%
Kill participation
1,220
Damage / min
14,792g
483.7 gold / min
18
9 placed · 4 cleared
280
9.2 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCroissante#FRNCH
Warwick · Top
8 / 12 / 4
41.4% KP
23,995
19.8% share
11,944g
202 CS · 6.6/m
holychickencows#dshao
Sylas · Jungle
3 / 2 / 11
48.3% KP
26,485
21.8% share
14,694g
280 CS · 9.2/m
medusa#B2008
Cassiopeia · Mid
7 / 5 / 2
31% KP
21,298
17.5% share
12,886g
248 CS · 8.1/m
IdolLoL#NA1
Kai'Sa · ADC
8 / 6 / 11
65.5% KP
39,199
32.3% share
15,750g
237 CS · 7.7/m
DarkDragon48#NA1
Nautilus · Support
3 / 5 / 16
65.5% KP
10,397
8.6% share
9,420g
26 CS · 0.9/m
Red side
VictoryTwoManyOranges#NA1
Gangplank · Top
15 / 5 / 7
73.3% KP
48,344
33.8% share
17,987g
218 CS · 7.1/m
AnotherGanker#NA2
Udyr · Jungle
4 / 5 / 14
60% KP
25,570
17.9% share
14,080g
232 CS · 7.6/m
AlexsZed TTV#4316
Zed · Mid
3 / 7 / 7
33.3% KP
24,570
17.2% share
12,551g
226 CS · 7.4/m
Zven#S16XD
Corki · ADC
4 / 4 / 14
60% KP
37,313
26.1% share
14,792g
280 CS · 9.2/m
BarbaricDictator#osrs
Janna · Support
4 / 8 / 15
63.3% KP
7,259
5.1% share
9,608g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
