Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 64 days ago
5 / 4 / 10
K / D / A
29.4%
Kill participation
767.2
Damage / min
14,802g
494.8 gold / min
27
16 placed · 3 cleared
269
9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTinFoilSlayer#NA1
Syndra · Top
10 / 14 / 3
44.8% KP
30,550
27.6% share
12,044g
165 CS · 5.5/m
HOWARD HAMLIN#1111
Aatrox · Jungle
0 / 7 / 11
37.9% KP
16,139
14.6% share
10,362g
203 CS · 6.8/m
Maple#Mid
Qiyana · Mid
10 / 11 / 3
44.8% KP
29,032
26.3% share
14,254g
224 CS · 7.5/m
DOOM DADA#9762
Aurelion Sol · ADC
7 / 9 / 6
44.8% KP
22,435
20.3% share
13,341g
187 CS · 6.3/m
kite farm repeat#Andi
Nautilus · Support
2 / 10 / 12
48.3% KP
12,394
11.2% share
8,680g
18 CS · 0.6/m
Red side
VictoryDun#NA1
Pantheon · Top
12 / 5 / 18
58.8% KP
36,873
27.5% share
15,826g
186 CS · 6.2/m
terrace#NA45
Talon · Jungle
11 / 5 / 8
37.3% KP
26,418
19.7% share
16,391g
241 CS · 8.1/m
catgogurt#gulp
Viktor · Mid
14 / 6 / 7
41.2% KP
33,242
24.8% share
14,159g
193 CS · 6.5/m
Zven#S16XD
Corki · ADC
5 / 4 / 10
29.4% KP
22,953
17.1% share
14,802g
269 CS · 9/m
BIGBLRRR#NA1
Pyke · Support
9 / 9 / 15
47.1% KP
14,796
11% share
12,120g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
