Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 64 days ago
1 / 5 / 12
K / D / A
52%
Kill participation
581.6
Damage / min
8,672g
423.7 gold / min
19
10 placed · 2 cleared
174
8.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRazahl#KING
Zaahen · Top
6 / 1 / 4
40% KP
11,091
18.3% share
8,818g
140 CS · 6.8/m
HOWARD HAMLIN#1111
Aatrox · Jungle
10 / 1 / 7
68% KP
18,316
30.3% share
10,713g
165 CS · 8.1/m
Andrew T#Top G
Lee Sin · Mid
6 / 6 / 2
32% KP
13,044
21.6% share
8,764g
161 CS · 7.9/m
Zven#S16XD
Seraphine · ADC
1 / 5 / 12
52% KP
11,903
19.7% share
8,672g
174 CS · 8.5/m
SHAK#HAHA
Thresh · Support
2 / 3 / 14
64% KP
6,144
10.2% share
6,527g
27 CS · 1.3/m
Red side
DefeatFudgecakey#5811
Kennen · Top
0 / 6 / 1
6.3% KP
16,349
23.4% share
6,832g
174 CS · 8.5/m
amnesia#null
Kha'Zix · Jungle
5 / 2 / 5
62.5% KP
13,763
19.7% share
9,478g
163 CS · 8/m
Maple#Mid
Qiyana · Mid
3 / 5 / 3
37.5% KP
12,568
18% share
8,373g
165 CS · 8.1/m
previous#9 9 9
Karthus · ADC
6 / 8 / 2
50% KP
22,911
32.9% share
8,443g
146 CS · 7.1/m
snow penguin#NA9
Rell · Support
2 / 4 / 8
62.5% KP
4,145
5.9% share
6,184g
31 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
