Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 63 days ago
7 / 11 / 10
K / D / A
53.1%
Kill participation
1,495
Damage / min
20,093g
576.3 gold / min
25
9 placed · 4 cleared
362
10.4 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
13
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNarichi#NA1
Zaahen · Top
5 / 12 / 9
43.8% KP
26,429
15.6% share
10,595g
153 CS · 4.4/m
Parabellum#joséR
Kayn · Jungle
14 / 5 / 9
71.9% KP
49,695
29.3% share
17,310g
225 CS · 6.5/m
nooneknows14#23432
Cassiopeia · Mid
4 / 7 / 12
50% KP
28,054
16.5% share
12,314g
257 CS · 7.4/m
Zven#S16XD
Zeri · ADC
7 / 11 / 10
53.1% KP
52,127
30.7% share
20,093g
362 CS · 10.4/m
Tow Mater#Cars3
Galio · Support
2 / 11 / 22
75% KP
13,345
7.9% share
10,690g
35 CS · 1/m
Red side
VictoryHE CHOSE ME#1516
Vayne · Top
9 / 8 / 2
23.9% KP
38,750
18.7% share
14,370g
246 CS · 7.1/m
pentaless#NA4
Skarner · Jungle
8 / 2 / 29
80.4% KP
44,574
21.5% share
15,746g
211 CS · 6.1/m
9912449341018747#143
Sylas · Mid
12 / 5 / 16
60.9% KP
42,045
20.3% share
15,828g
222 CS · 6.4/m
Rain#CWs
Kai'Sa · ADC
15 / 6 / 19
73.9% KP
65,629
31.6% share
21,691g
281 CS · 8.1/m
ワカ ラカ#DDR
Leona · Support
2 / 11 / 25
58.7% KP
16,372
7.9% share
10,535g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
