Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 63 days ago
9 / 6 / 15
K / D / A
66.7%
Kill participation
1,345.2
Damage / min
16,930g
546.7 gold / min
28
10 placed · 6 cleared
263
8.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZamudo#NA1
Olaf · Top
13 / 6 / 4
60.7% KP
39,305
36.5% share
14,718g
262 CS · 8.5/m
KennyNg#NA1
Wukong · Jungle
7 / 6 / 6
46.4% KP
23,056
21.4% share
14,129g
207 CS · 6.7/m
HE CHOSE ME#1516
Twisted Fate · Mid
2 / 9 / 11
46.4% KP
16,231
15.1% share
11,177g
196 CS · 6.3/m
franco#6879
Caitlyn · ADC
5 / 9 / 6
39.3% KP
22,983
21.3% share
11,638g
214 CS · 6.9/m
Can1ne#NA1
Sona · Support
1 / 6 / 15
57.1% KP
6,088
5.7% share
7,990g
11 CS · 0.4/m
Red side
VictoryIronicBlueIron#NA1
Teemo · Top
3 / 11 / 3
16.7% KP
22,926
15.7% share
9,311g
165 CS · 5.3/m
Parabellum#joséR
Kayn · Jungle
18 / 7 / 9
75% KP
40,294
27.7% share
18,058g
257 CS · 8.3/m
Dominique#X52
Anivia · Mid
5 / 2 / 8
36.1% KP
28,722
19.7% share
12,772g
253 CS · 8.2/m
Zven#S16XD
Lucian · ADC
9 / 6 / 15
66.7% KP
41,655
28.6% share
16,930g
263 CS · 8.5/m
Rhejis#NA1
Yuumi · Support
1 / 2 / 23
66.7% KP
12,006
8.2% share
8,956g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
