Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 63 days ago
7 / 5 / 9
K / D / A
43.2%
Kill participation
1,303.8
Damage / min
16,978g
508.8 gold / min
26
11 placed · 1 cleared
307
9.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymimzv9#pepga
Fiora · Top
8 / 11 / 3
29.7% KP
30,011
19.7% share
14,084g
202 CS · 6.1/m
No Care#MDB
Hecarim · Jungle
7 / 2 / 13
54.1% KP
22,582
14.8% share
16,340g
297 CS · 8.9/m
tiltless#calm
Talon · Mid
13 / 5 / 6
51.4% KP
34,178
22.4% share
17,032g
234 CS · 7/m
Zven#S16XD
Karthus · ADC
7 / 5 / 9
43.2% KP
43,502
28.5% share
16,978g
307 CS · 9.2/m
zscore#2200
Senna · Support
2 / 3 / 18
54.1% KP
22,223
14.6% share
12,382g
50 CS · 1.5/m
Red side
DefeatTwoManyOranges#NA1
Gangplank · Top
4 / 10 / 5
34.6% KP
28,699
23.9% share
13,516g
238 CS · 7.1/m
oDragonXDo#NA1
Cho'Gath · Jungle
8 / 6 / 3
42.3% KP
22,953
19.1% share
14,363g
228 CS · 6.8/m
Schkript#Rise
Ekko · Mid
7 / 4 / 5
46.2% KP
23,966
19.9% share
14,221g
287 CS · 8.6/m
Principal#eim
Lucian · ADC
6 / 11 / 8
53.8% KP
38,894
32.3% share
14,883g
262 CS · 7.9/m
Likable#NA1
Yuumi · Support
1 / 6 / 14
57.7% KP
5,749
4.8% share
8,608g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
