Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 61 days ago
6 / 7 / 10
K / D / A
50%
Kill participation
848.5
Damage / min
12,725g
503 gold / min
25
9 placed · 8 cleared
221
8.7 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTGDV Corgiヅ#corgi
Anivia · Top
4 / 5 / 17
52.5% KP
22,875
16.8% share
10,738g
175 CS · 6.9/m
Sheiden#1234
Lee Sin · Jungle
19 / 2 / 12
77.5% KP
39,681
29.1% share
15,748g
183 CS · 7.2/m
Matt Damon#hew
Aurora · Mid
3 / 4 / 15
45% KP
24,389
17.9% share
9,602g
183 CS · 7.2/m
Jesse Pinkman#LYON
Ezreal · ADC
13 / 10 / 11
60% KP
36,322
26.7% share
14,661g
194 CS · 7.7/m
Oreo#719
Leona · Support
1 / 11 / 25
65% KP
12,880
9.5% share
7,890g
24 CS · 0.9/m
Red side
DefeatVambient#twtv
Annie · Top
4 / 10 / 12
50% KP
22,243
20.5% share
9,389g
161 CS · 6.4/m
1YO Chat Ban#MBSRY
Pantheon · Jungle
13 / 6 / 9
68.8% KP
25,740
23.7% share
14,260g
157 CS · 6.2/m
7ckngMad#1v9
Tryndamere · Mid
5 / 5 / 5
31.3% KP
28,519
26.3% share
11,795g
240 CS · 9.5/m
Zven#S16XD
Kai'Sa · ADC
6 / 7 / 10
50% KP
21,467
19.8% share
12,725g
221 CS · 8.7/m
Thai Basil#inflm
Rell · Support
4 / 12 / 17
65.6% KP
10,530
9.7% share
7,514g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
