Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 60 days ago
10 / 5 / 16
K / D / A
60.5%
Kill participation
1,212.5
Damage / min
16,438g
585.7 gold / min
26
12 placed · 2 cleared
242
8.6 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKat#drat
Katarina · Top
6 / 7 / 6
41.4% KP
20,434
22.6% share
11,464g
192 CS · 6.8/m
Grell#3010
Wukong · Jungle
12 / 5 / 6
62.1% KP
19,463
21.5% share
16,132g
223 CS · 7.9/m
col#zzz
Azir · Mid
7 / 10 / 10
58.6% KP
28,114
31.1% share
12,574g
220 CS · 7.8/m
ttv tewbone#sub
Kalista · ADC
2 / 11 / 6
27.6% KP
13,109
14.5% share
12,335g
223 CS · 7.9/m
MSU Yubs#NAVI
Leona · Support
2 / 10 / 14
55.2% KP
9,313
10.3% share
9,313g
32 CS · 1.1/m
Red side
VictoryPholix X#NA1
Akali · Top
6 / 5 / 6
27.9% KP
15,655
12.5% share
11,343g
223 CS · 7.9/m
KennyNg#NA1
Shyvana · Jungle
17 / 5 / 8
58.1% KP
30,648
24.4% share
16,606g
237 CS · 8.4/m
OnScreenMovie2#NA1
Viktor · Mid
8 / 7 / 13
48.8% KP
33,241
26.5% share
12,096g
189 CS · 6.7/m
Zven#S16XD
Jhin · ADC
10 / 5 / 16
60.5% KP
34,031
27.1% share
16,438g
242 CS · 8.6/m
Celend#NA1
Braum · Support
2 / 7 / 28
69.8% KP
12,057
9.6% share
9,106g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
