Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 60 days ago
10 / 5 / 10
K / D / A
43.5%
Kill participation
1,284.2
Damage / min
21,180g
561.3 gold / min
35
14 placed · 4 cleared
351
9.3 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
3
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFLY Gakgos#F L Y
Ambessa · Top
3 / 11 / 9
35.3% KP
42,632
21.7% share
14,972g
308 CS · 8.2/m
Nephriti#NA1
Shaco · Jungle
6 / 8 / 9
44.1% KP
31,309
15.9% share
14,991g
246 CS · 6.5/m
archivist#faith
Zed · Mid
14 / 8 / 5
55.9% KP
51,750
26.3% share
20,548g
241 CS · 6.4/m
LimeWire#LWire
Karthus · ADC
6 / 12 / 6
35.3% KP
46,022
23.4% share
17,755g
371 CS · 9.8/m
Kodeki#こうべ
Rakan · Support
5 / 7 / 17
64.7% KP
24,880
12.7% share
11,972g
30 CS · 0.8/m
Red side
VictoryKingicepop#5715
Renekton · Top
14 / 7 / 14
60.9% KP
56,993
31.7% share
20,672g
298 CS · 7.9/m
Zepshun#JG1
Evelynn · Jungle
10 / 5 / 11
45.7% KP
34,936
19.5% share
18,459g
300 CS · 8/m
tachyon#87399
Ahri · Mid
8 / 9 / 4
26.1% KP
28,501
15.9% share
15,016g
260 CS · 6.9/m
Zven#S16XD
Jinx · ADC
10 / 5 / 10
43.5% KP
48,458
27% share
21,180g
351 CS · 9.3/m
BuinyuinNA#NA1
Thresh · Support
4 / 8 / 22
56.5% KP
10,636
5.9% share
12,365g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
