Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 60 days ago
8 / 6 / 6
K / D / A
56%
Kill participation
858.9
Damage / min
10,678g
448.3 gold / min
13
10 placed · 0 cleared
186
7.8 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThebausffs#KR2
Yasuo · Top
6 / 5 / 7
46.4% KP
23,146
24.5% share
13,385g
254 CS · 10.7/m
oDragonXDo#NA1
Cho'Gath · Jungle
5 / 2 / 7
42.9% KP
13,484
14.3% share
11,497g
192 CS · 8.1/m
adellathenun#115
Kai'Sa · Mid
4 / 5 / 4
28.6% KP
19,814
21% share
11,858g
231 CS · 9.7/m
Insightful#EU7
Karthus · ADC
8 / 9 / 6
50% KP
27,270
28.9% share
12,544g
175 CS · 7.3/m
Werry#NA1
Pyke · Support
5 / 5 / 10
53.6% KP
10,723
11.4% share
9,100g
20 CS · 0.8/m
Red side
DefeatMental Clarity#Shen
Shen · Top
8 / 6 / 2
40% KP
14,804
21.7% share
10,420g
183 CS · 7.7/m
ChúpéGùa#gruuu
Graves · Jungle
4 / 5 / 4
32% KP
11,663
17.1% share
9,582g
193 CS · 8.1/m
mohawk#NA1
Vladimir · Mid
5 / 6 / 2
28% KP
15,028
22.1% share
9,524g
176 CS · 7.4/m
Zven#S16XD
Seraphine · ADC
8 / 6 / 6
56% KP
20,455
30% share
10,678g
186 CS · 7.8/m
1293293492834981#19197
Rell · Support
0 / 5 / 12
48% KP
6,182
9.1% share
6,631g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
