Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 59 days ago
2 / 8 / 4
K / D / A
27.3%
Kill participation
568.4
Damage / min
8,534g
362.9 gold / min
16
10 placed · 1 cleared
181
7.7 CS / min
Objective control
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhilip#tart
Cassiopeia · Top
4 / 8 / 4
36.4% KP
18,425
22.3% share
8,757g
173 CS · 7.4/m
L9 Stylish#ZED
Zed · Jungle
9 / 7 / 4
59.1% KP
20,640
25% share
11,273g
134 CS · 5.7/m
Linh The Legend#NA1
Akshan · Mid
5 / 6 / 4
40.9% KP
23,445
28.4% share
9,350g
170 CS · 7.2/m
Zven#S16XD
Seraphine · ADC
2 / 8 / 4
27.3% KP
13,366
16.2% share
8,534g
181 CS · 7.7/m
SHAK#HAHA
Thresh · Support
2 / 4 / 8
45.5% KP
6,787
8.2% share
6,325g
15 CS · 0.6/m
Red side
VictoryCaptBear#NA1
Kled · Top
7 / 5 / 5
36.4% KP
16,967
19.1% share
10,834g
171 CS · 7.3/m
我的刀钝#爱你老婆
Talon · Jungle
6 / 5 / 7
39.4% KP
15,173
17.1% share
14,005g
218 CS · 9.3/m
WX Wiggly VIPMID#CN777
Sylas · Mid
5 / 6 / 6
33.3% KP
20,447
23% share
9,155g
159 CS · 6.8/m
121352312351#1875
Lucian · ADC
9 / 5 / 10
57.6% KP
26,207
29.5% share
14,347g
201 CS · 8.5/m
ワカ ラカ#DDR
Nami · Support
6 / 2 / 14
60.6% KP
9,970
11.2% share
9,497g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
