Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 58 days ago
4 / 4 / 17
K / D / A
47.7%
Kill participation
514.2
Damage / min
14,665g
398.9 gold / min
36
9 placed · 5 cleared
297
8.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThebausffs#KR2
Yasuo · Top
6 / 8 / 4
29.4% KP
43,179
25.5% share
18,289g
411 CS · 11.2/m
CK2gud4u#CK24u
Warwick · Jungle
6 / 11 / 9
44.1% KP
29,687
17.5% share
16,109g
265 CS · 7.2/m
Eyesack#NA1
Udyr · Mid
3 / 6 / 4
20.6% KP
31,719
18.7% share
13,635g
302 CS · 8.2/m
T0mio#NA1
Ezreal · ADC
8 / 8 / 8
47.1% KP
41,775
24.7% share
16,321g
255 CS · 6.9/m
REDEMPTION#lmao
Camille · Support
11 / 11 / 7
52.9% KP
23,078
13.6% share
12,737g
39 CS · 1.1/m
Red side
VictoryZven#S16XD
Sion · Top
4 / 4 / 17
47.7% KP
18,906
11.9% share
14,665g
297 CS · 8.1/m
Grell#3010
Shyvana · Jungle
20 / 6 / 15
79.5% KP
48,493
30.7% share
24,034g
282 CS · 7.7/m
Eliass#NA1
Malzahar · Mid
4 / 4 / 16
45.5% KP
29,177
18.4% share
18,071g
349 CS · 9.5/m
KaiGyt#0187
Varus · ADC
11 / 13 / 13
54.5% KP
40,423
25.6% share
18,347g
258 CS · 7/m
DarkDragon48#NA1
Bard · Support
5 / 7 / 29
77.3% KP
21,211
13.4% share
13,299g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
