Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 57 days ago
7 / 3 / 7
K / D / A
50%
Kill participation
1,159.6
Damage / min
14,911g
526.6 gold / min
34
11 placed · 6 cleared
289
10.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDaddyVladdy#BIG
Vladimir · Top
4 / 6 / 4
36.4% KP
19,856
25.4% share
11,486g
258 CS · 9.1/m
Philip#tart
Aatrox · Jungle
9 / 5 / 6
68.2% KP
18,703
23.9% share
14,252g
209 CS · 7.4/m
Kat#drat
Katarina · Mid
2 / 5 / 9
50% KP
16,744
21.4% share
10,288g
215 CS · 7.6/m
blaberfish2#NA1
Jhin · ADC
4 / 7 / 4
36.4% KP
16,071
20.5% share
11,268g
228 CS · 8.1/m
snow penguin#NA9
Thresh · Support
3 / 5 / 12
68.2% KP
6,881
8.8% share
7,828g
30 CS · 1.1/m
Red side
VictoryRagna#Hunt
Gnar · Top
6 / 6 / 5
39.3% KP
22,979
20.6% share
13,739g
259 CS · 9.1/m
知 我#CN1
Jarvan IV · Jungle
4 / 4 / 9
46.4% KP
14,855
13.3% share
11,806g
194 CS · 6.9/m
5hendr1x#hndrx
Ryze · Mid
11 / 2 / 7
64.3% KP
32,062
28.7% share
15,175g
263 CS · 9.3/m
Zven#S16XD
Ezreal · ADC
7 / 3 / 7
50% KP
32,836
29.4% share
14,911g
289 CS · 10.2/m
REDEMPTION#lmao
Bard · Support
0 / 7 / 19
67.9% KP
9,024
8.1% share
8,331g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
