Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 57 days ago
6 / 4 / 2
K / D / A
53.3%
Kill participation
469.5
Damage / min
10,863g
491.5 gold / min
24
3 placed · 4 cleared
171
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSTEVESTEVE10#NA1
Yorick · Top
0 / 5 / 2
13.3% KP
13,577
20.9% share
6,873g
167 CS · 7.6/m
Zven#S16XD
Nocturne · Jungle
6 / 4 / 2
53.3% KP
10,376
16% share
10,863g
171 CS · 7.7/m
young#0000
Sylas · Mid
6 / 5 / 4
66.7% KP
21,170
32.6% share
9,415g
140 CS · 6.3/m
Blueyoshi6#NA1
Zeri · ADC
2 / 5 / 2
26.7% KP
10,583
16.3% share
8,744g
179 CS · 8.1/m
Rokosoy#VOID
Morgana · Support
1 / 6 / 7
53.3% KP
9,184
14.2% share
6,641g
33 CS · 1.5/m
Red side
Victoryhensupsucks#NA1
K'Sante · Top
6 / 1 / 3
36% KP
20,716
22.9% share
10,269g
218 CS · 9.9/m
Lobby Admin#FIGHT
Taliyah · Jungle
6 / 3 / 6
48% KP
15,044
16.6% share
11,438g
217 CS · 9.8/m
DaddyVladdy#BIG
Vladimir · Mid
6 / 4 / 4
40% KP
30,834
34% share
9,413g
186 CS · 8.4/m
EzBeenReal#DT1
Ashe · ADC
6 / 5 / 6
48% KP
15,737
17.4% share
11,719g
177 CS · 8/m
REDEMPTION#lmao
Seraphine · Support
1 / 2 / 12
52% KP
8,295
9.2% share
6,578g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
