Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 56 days ago
6 / 10 / 5
K / D / A
30.6%
Kill participation
1,328.4
Damage / min
13,100g
419.9 gold / min
16
10 placed · 1 cleared
239
7.7 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTEVESTEVE10#NA1
Urgot · Top
5 / 9 / 14
39.6% KP
18,908
12.2% share
12,992g
213 CS · 6.8/m
Munchy Punchy#YAYYY
Master Yi · Jungle
13 / 10 / 11
50% KP
34,952
22.5% share
16,670g
198 CS · 6.3/m
Ragna#Hunt
Azir · Mid
8 / 5 / 9
35.4% KP
32,201
20.7% share
14,164g
253 CS · 8.1/m
ScaryJerry#6969
Jhin · ADC
12 / 6 / 19
64.6% KP
29,928
19.3% share
17,337g
240 CS · 7.7/m
Good Boi#twtv
Senna · Support
10 / 6 / 32
87.5% KP
39,362
25.3% share
15,852g
82 CS · 2.6/m
Red side
DefeatZamudo#NA1
Ambessa · Top
12 / 9 / 4
44.4% KP
38,054
26.3% share
14,989g
236 CS · 7.6/m
terrace#NA45
Graves · Jungle
9 / 7 / 11
55.6% KP
30,872
21.4% share
15,112g
247 CS · 7.9/m
Davemon#NA1
Qiyana · Mid
7 / 6 / 7
38.9% KP
26,670
18.4% share
13,962g
241 CS · 7.7/m
Zven#S16XD
Ziggs · ADC
6 / 10 / 5
30.6% KP
41,447
28.7% share
13,100g
239 CS · 7.7/m
WaffleWheel#Kanao
Nautilus · Support
2 / 16 / 8
27.8% KP
7,544
5.2% share
8,793g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
