Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 56 days ago
1 / 1 / 11
K / D / A
32.4%
Kill participation
532.3
Damage / min
10,874g
447.2 gold / min
31
12 placed · 2 cleared
240
9.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHexsise#8472
Kennen · Top
2 / 6 / 2
36.4% KP
18,286
28.8% share
9,933g
192 CS · 7.9/m
Verdict#9108
Naafiri · Jungle
3 / 10 / 3
54.5% KP
12,723
20% share
9,797g
156 CS · 6.4/m
黑死牟 Kokushibo#DEMON
Jax · Mid
0 / 8 / 2
18.2% KP
9,699
15.3% share
6,885g
154 CS · 6.3/m
LYON Berserker#ddd
Kai'Sa · ADC
6 / 6 / 4
90.9% KP
17,540
27.6% share
13,047g
232 CS · 9.5/m
Teacuppers#NA1
Rell · Support
0 / 7 / 9
81.8% KP
5,307
8.4% share
6,169g
18 CS · 0.7/m
Red side
VictoryZven#S16XD
Sion · Top
1 / 1 / 11
32.4% KP
12,944
15.4% share
10,874g
240 CS · 9.9/m
ShadowThrash#NA1
Kha'Zix · Jungle
10 / 2 / 6
43.2% KP
22,178
26.4% share
13,776g
229 CS · 9.4/m
Damonte#REAL
Locke · Mid
15 / 1 / 1
43.2% KP
26,559
31.6% share
14,286g
224 CS · 9.2/m
silvy#vie
Seraphine · ADC
3 / 4 / 13
43.2% KP
8,892
10.6% share
10,804g
188 CS · 7.7/m
Mr White#525
Pantheon · Support
8 / 3 / 12
54.1% KP
13,522
16.1% share
9,471g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
