Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 55 days ago
8 / 4 / 11
K / D / A
59.4%
Kill participation
1,165.3
Damage / min
18,789g
490.4 gold / min
27
10 placed · 5 cleared
366
9.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryScaryJerry#6969
Lucian · Top
18 / 8 / 2
47.6% KP
47,416
32.4% share
20,289g
366 CS · 9.6/m
ForgotToPot#NA1
Udyr · Jungle
2 / 7 / 17
45.2% KP
16,294
11.1% share
15,846g
290 CS · 7.6/m
Davemon#NA1
Akshan · Mid
16 / 5 / 11
64.3% KP
44,105
30.2% share
20,069g
264 CS · 6.9/m
Sharpe#NA1
Seraphine · ADC
4 / 2 / 24
66.7% KP
29,255
20% share
18,547g
314 CS · 8.2/m
Campo#Xz8
Thresh · Support
2 / 10 / 19
50% KP
9,182
6.3% share
10,746g
53 CS · 1.4/m
Red side
Defeat7Wylly7#NA1
Gangplank · Top
7 / 13 / 6
40.6% KP
35,598
24.4% share
17,614g
284 CS · 7.4/m
zeusbinkiin#RDbro
Qiyana · Jungle
6 / 9 / 15
65.6% KP
27,319
18.7% share
17,400g
288 CS · 7.5/m
young#0000
Orianna · Mid
10 / 6 / 10
62.5% KP
30,716
21% share
16,817g
297 CS · 7.8/m
Zven#S16XD
Ezreal · ADC
8 / 4 / 11
59.4% KP
44,651
30.5% share
18,789g
366 CS · 9.6/m
Haru De Wanai#NA1
Nautilus · Support
1 / 10 / 23
75% KP
7,909
5.4% share
9,978g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
