Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 54 days ago
11 / 2 / 4
K / D / A
55.6%
Kill participation
1,195.8
Damage / min
18,725g
598.2 gold / min
22
13 placed · 3 cleared
305
9.7 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWistfully#663
Urgot · Top
6 / 7 / 3
33.3% KP
23,944
20.1% share
15,451g
296 CS · 9.5/m
Grell#3010
Lillia · Jungle
5 / 0 / 13
66.7% KP
29,225
24.5% share
16,890g
294 CS · 9.4/m
Luna Ghoul#NA1
Viego · Mid
2 / 4 / 10
44.4% KP
10,900
9.2% share
10,968g
221 CS · 7.1/m
Zven#S16XD
Caitlyn · ADC
11 / 2 / 4
55.6% KP
37,430
31.4% share
18,725g
305 CS · 9.7/m
57821#boyw
Lux · Support
3 / 3 / 12
55.6% KP
17,578
14.8% share
10,337g
43 CS · 1.4/m
Red side
DefeatSTEVESTEVE10#NA1
Yorick · Top
1 / 6 / 5
37.5% KP
24,027
19.5% share
12,045g
272 CS · 8.7/m
CompIain#NA1
Naafiri · Jungle
4 / 6 / 7
68.8% KP
19,385
15.7% share
12,777g
239 CS · 7.6/m
No Care#MDB
Viktor · Mid
3 / 8 / 5
50% KP
31,483
25.5% share
10,686g
230 CS · 7.3/m
Sign#213
Yunara · ADC
8 / 5 / 5
81.3% KP
45,050
36.5% share
17,139g
342 CS · 10.9/m
Emilia In Paris#oui
Milio · Support
0 / 2 / 11
68.8% KP
3,372
2.7% share
7,658g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
