Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 47 days ago
0 / 2 / 2
K / D / A
20%
Kill participation
386.8
Damage / min
8,502g
337.8 gold / min
25
11 placed · 1 cleared
220
8.7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynever type#1998
Riven · Top
3 / 0 / 4
30.4% KP
13,121
14.4% share
12,855g
269 CS · 10.7/m
LFT Sheiden#PHL1
Jayce · Jungle
10 / 0 / 3
56.5% KP
15,532
17% share
14,077g
219 CS · 8.7/m
stitch#bluu
Azir · Mid
3 / 5 / 7
43.5% KP
31,150
34.1% share
11,208g
234 CS · 9.3/m
sourpatchkid#FaZe
Draven · ADC
6 / 4 / 1
30.4% KP
24,632
27% share
15,139g
260 CS · 10.3/m
Blackmill#Claw
Rakan · Support
1 / 1 / 16
73.9% KP
6,916
7.6% share
7,922g
29 CS · 1.2/m
Red side
DefeatZven#S16XD
Sion · Top
0 / 2 / 2
20% KP
9,734
15.8% share
8,502g
220 CS · 8.7/m
Munchy Punchy#YAYYY
Graves · Jungle
6 / 5 / 1
70% KP
17,081
27.7% share
11,494g
195 CS · 7.7/m
SageWabe#Sage
Twisted Fate · Mid
3 / 6 / 3
60% KP
12,861
20.8% share
10,200g
202 CS · 8/m
WaffleWheel#Kanao
Yunara · ADC
1 / 5 / 4
50% KP
16,830
27.2% share
10,452g
212 CS · 8.4/m
Tub#Tubby
Lulu · Support
0 / 5 / 4
40% KP
5,259
8.5% share
5,783g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
