Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 47 days ago
11 / 6 / 8
K / D / A
50%
Kill participation
1,257.5
Damage / min
16,614g
530.5 gold / min
22
10 placed · 2 cleared
286
9.1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat海洋之灾#CN1
Gangplank · Top
15 / 6 / 7
57.9% KP
41,621
31.8% share
16,036g
241 CS · 7.7/m
savor#pomme
Jarvan IV · Jungle
3 / 6 / 22
65.8% KP
16,338
12.5% share
12,049g
174 CS · 5.6/m
Snowball#larp
Veigar · Mid
8 / 5 / 9
44.7% KP
24,706
18.9% share
12,057g
227 CS · 7.2/m
Zven#S16XD
Ezreal · ADC
11 / 6 / 8
50% KP
39,381
30% share
16,614g
286 CS · 9.1/m
Tora#dora
Poppy · Support
1 / 12 / 19
52.6% KP
9,017
6.9% share
7,952g
19 CS · 0.6/m
Red side
VictoryNayoraso#8741
Darius · Top
7 / 11 / 7
40% KP
24,749
17.5% share
13,976g
220 CS · 7/m
Damonte#REAL
Xin Zhao · Jungle
9 / 8 / 9
51.4% KP
26,602
18.8% share
15,446g
236 CS · 7.5/m
AKF421#1742
Annie · Mid
6 / 4 / 14
57.1% KP
32,178
22.8% share
12,266g
230 CS · 7.3/m
sourpatchkid#FaZe
Draven · ADC
11 / 5 / 11
62.9% KP
44,665
31.6% share
18,996g
297 CS · 9.5/m
IamaNewby#NA1
Nautilus · Support
2 / 10 / 23
71.4% KP
13,069
9.3% share
10,372g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
