Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 46 days ago
0 / 2 / 4
K / D / A
26.7%
Kill participation
475.6
Damage / min
9,268g
400.6 gold / min
17
9 placed · 3 cleared
222
9.6 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryjuIy#broke
K'Sante · Top
4 / 5 / 6
41.7% KP
16,103
19.8% share
10,237g
195 CS · 8.4/m
Exuan#xyi
Graves · Jungle
11 / 1 / 5
66.7% KP
24,524
30.1% share
14,973g
248 CS · 10.7/m
Mister Wubz#8688
Lissandra · Mid
6 / 2 / 5
45.8% KP
15,435
19% share
9,806g
194 CS · 8.4/m
Draven baka#baka
Yunara · ADC
3 / 4 / 7
41.7% KP
16,880
20.7% share
11,211g
209 CS · 9/m
Strova#NA1
Lulu · Support
0 / 3 / 13
54.2% KP
8,431
10.4% share
6,446g
17 CS · 0.7/m
Red side
DefeatWistfully#663
Urgot · Top
4 / 7 / 3
46.7% KP
13,822
22.5% share
8,505g
136 CS · 5.9/m
L0ganJG#069
Briar · Jungle
3 / 6 / 3
40% KP
9,116
14.8% share
9,019g
155 CS · 6.7/m
BozoBeaterBob44#NA2
Zed · Mid
6 / 3 / 3
60% KP
21,870
35.5% share
12,032g
221 CS · 9.6/m
Zven#S16XD
Seraphine · ADC
0 / 2 / 4
26.7% KP
11,002
17.9% share
9,268g
222 CS · 9.6/m
Mercurial#NA1
Nautilus · Support
2 / 6 / 3
33.3% KP
5,736
9.3% share
6,440g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
