Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 46 days ago
3 / 7 / 7
K / D / A
50%
Kill participation
989.8
Damage / min
13,378g
460.5 gold / min
22
9 placed · 4 cleared
263
9.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfalling#ash
Shen · Top
4 / 5 / 14
42.9% KP
19,128
16.2% share
10,479g
169 CS · 5.8/m
volumedown#VD1
Lee Sin · Jungle
10 / 7 / 19
69% KP
27,180
23% share
13,770g
186 CS · 6.4/m
youtube ckreborn#pris
Viktor · Mid
11 / 2 / 16
64.3% KP
40,761
34.4% share
13,757g
218 CS · 7.5/m
CHICKENORBUNNY#CLUCK
Swain · ADC
16 / 2 / 10
61.9% KP
24,457
20.7% share
15,492g
204 CS · 7/m
Bluemudkipz#Miku
Rakan · Support
1 / 4 / 32
78.6% KP
6,875
5.8% share
8,998g
23 CS · 0.8/m
Red side
DefeatPUNISHER#144
Nidalee · Top
4 / 5 / 5
45% KP
20,275
21.5% share
10,489g
199 CS · 6.9/m
1YO Chat Ban#MBSRY
Hecarim · Jungle
3 / 8 / 6
45% KP
17,684
18.8% share
11,837g
251 CS · 8.6/m
the pob#NA1
Akali · Mid
5 / 10 / 4
45% KP
16,069
17.1% share
10,762g
145 CS · 5/m
Zven#S16XD
Ezreal · ADC
3 / 7 / 7
50% KP
28,753
30.6% share
13,378g
263 CS · 9.1/m
REDEMPTION#lmao
Karma · Support
5 / 12 / 7
60% KP
11,324
12% share
9,099g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
