Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 45 days ago
15 / 1 / 7
K / D / A
64.7%
Kill participation
1,189.6
Damage / min
17,265g
667.5 gold / min
41
10 placed · 8 cleared
267
10.3 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCOACH FOJ#TLA
Yone · Top
8 / 5 / 7
44.1% KP
24,553
25.4% share
11,245g
203 CS · 7.8/m
重案组之虎曹达华#逃学威龙
Fiddlesticks · Jungle
3 / 2 / 9
35.3% KP
11,132
11.5% share
9,727g
171 CS · 6.6/m
Skyy#NA11
Syndra · Mid
7 / 5 / 9
47.1% KP
23,925
24.8% share
11,867g
228 CS · 8.8/m
Zven#S16XD
Kalista · ADC
15 / 1 / 7
64.7% KP
30,770
31.9% share
17,265g
267 CS · 10.3/m
little buFFoon#HEY
Alistar · Support
1 / 3 / 25
76.5% KP
6,183
6.4% share
8,840g
27 CS · 1/m
Red side
Defeatnever type#1998
Riven · Top
3 / 8 / 2
31.3% KP
9,564
13.4% share
10,046g
191 CS · 7.4/m
blaberfish2#NA1
Lee Sin · Jungle
4 / 7 / 7
68.8% KP
12,325
17.2% share
12,688g
180 CS · 7/m
abstention#0001
Kassadin · Mid
6 / 4 / 6
75% KP
20,894
29.2% share
12,213g
164 CS · 6.3/m
SageWabe#Sage
Ezreal · ADC
1 / 6 / 6
43.8% KP
17,629
24.6% share
10,364g
214 CS · 8.3/m
Curt#MAVS
Galio · Support
2 / 9 / 5
43.8% KP
11,188
15.6% share
7,119g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
