Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 44 days ago
0 / 10 / 18
K / D / A
62.1%
Kill participation
203.4
Damage / min
8,356g
248.2 gold / min
122
56 placed · 8 cleared
32
1 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryxRoyal#11111
Aatrox · Top
6 / 7 / 10
47.1% KP
35,704
20.6% share
12,696g
197 CS · 5.9/m
clove#ttxn
Shaco · Jungle
10 / 3 / 18
82.4% KP
38,893
22.4% share
14,542g
216 CS · 6.4/m
Damonte#REAL
LeBlanc · Mid
6 / 4 / 10
47.1% KP
44,435
25.6% share
13,679g
231 CS · 6.9/m
always#91225
Zeri · ADC
10 / 5 / 13
67.6% KP
43,566
25.1% share
17,721g
284 CS · 8.4/m
young#0000
Nautilus · Support
2 / 10 / 20
64.7% KP
10,852
6.3% share
9,641g
31 CS · 0.9/m
Red side
DefeatValhalla#STC
Camille · Top
3 / 2 / 13
55.2% KP
36,495
26.3% share
13,247g
255 CS · 7.6/m
kano#塔隆姬亞娜
Talon · Jungle
13 / 6 / 5
62.1% KP
31,168
22.5% share
18,560g
275 CS · 8.2/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
6 / 9 / 11
58.6% KP
17,987
13% share
11,729g
181 CS · 5.4/m
CHICKENORBUNNY#CLUCK
Swain · ADC
7 / 7 / 16
79.3% KP
46,201
33.3% share
14,688g
233 CS · 6.9/m
Zven#S16XD
Alistar · Support
0 / 10 / 18
62.1% KP
6,848
4.9% share
8,356g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
