Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 44 days ago
11 / 11 / 6
K / D / A
45.9%
Kill participation
870.7
Damage / min
16,362g
499.1 gold / min
24
12 placed · 3 cleared
243
7.4 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycant type#1998
Riven · Top
9 / 9 / 6
28.8% KP
28,008
18.9% share
15,844g
264 CS · 8.1/m
LFT Sheiden#PHL1
Graves · Jungle
17 / 4 / 12
55.8% KP
35,702
24.1% share
19,024g
272 CS · 8.3/m
Davemon#NA1
Qiyana · Mid
10 / 5 / 11
40.4% KP
33,455
22.6% share
17,855g
278 CS · 8.5/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
12 / 5 / 9
40.4% KP
32,329
21.9% share
16,845g
248 CS · 7.6/m
Peaked#993
Gragas · Support
4 / 14 / 8
23.1% KP
18,456
12.5% share
10,065g
32 CS · 1/m
Red side
DefeatRhaastie#fan
Ambessa · Top
12 / 9 / 6
48.6% KP
39,133
32.6% share
15,327g
243 CS · 7.4/m
Will#NA12
Aatrox · Jungle
3 / 12 / 6
24.3% KP
9,903
8.3% share
10,559g
183 CS · 5.6/m
en passant#yasuo
Orianna · Mid
6 / 7 / 6
32.4% KP
23,648
19.7% share
12,325g
235 CS · 7.2/m
Zven#S16XD
Ezreal · ADC
11 / 11 / 6
45.9% KP
28,545
23.8% share
16,362g
243 CS · 7.4/m
twtv lolAmbrosek#twtv
LeBlanc · Support
5 / 13 / 12
45.9% KP
18,797
15.7% share
10,119g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
