Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 43 days ago
15 / 3 / 4
K / D / A
59.4%
Kill participation
1,631.8
Damage / min
20,087g
705.2 gold / min
32
11 placed · 7 cleared
295
10.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCan1ne#NA1
Dr. Mundo · Top
5 / 3 / 6
50% KP
21,540
22.1% share
11,683g
200 CS · 7/m
123212321#12321
Hecarim · Jungle
6 / 6 / 10
72.7% KP
19,843
20.4% share
12,411g
208 CS · 7.3/m
AKF421#1742
Annie · Mid
3 / 5 / 9
54.5% KP
23,591
24.2% share
10,783g
217 CS · 7.6/m
InoriB#2005
Jhin · ADC
5 / 9 / 4
40.9% KP
19,610
20.1% share
12,271g
190 CS · 6.7/m
Reformation#777
Jarvan IV · Support
3 / 9 / 10
59.1% KP
12,779
13.1% share
9,814g
87 CS · 3.1/m
Red side
VictoryInferno#8763
Aatrox · Top
5 / 5 / 4
28.1% KP
29,542
20.5% share
12,708g
238 CS · 8.4/m
Grell#3010
Jayce · Jungle
8 / 5 / 6
43.8% KP
28,857
20% share
15,142g
227 CS · 8/m
Yetzu#Qualm
Viktor · Mid
4 / 4 / 13
53.1% KP
30,464
21.1% share
12,211g
221 CS · 7.8/m
Zven#S16XD
Zeri · ADC
15 / 3 / 4
59.4% KP
46,478
32.2% share
20,087g
295 CS · 10.4/m
天賦第八究明者#Sight
Karma · Support
0 / 5 / 20
62.5% KP
9,106
6.3% share
8,414g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
