Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 43 days ago
6 / 6 / 8
K / D / A
46.7%
Kill participation
1,107.7
Damage / min
14,096g
576.1 gold / min
18
8 placed · 1 cleared
228
9.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypzzzangs student#Yasuo
Yasuo · Top
6 / 7 / 6
40% KP
16,215
17.8% share
10,034g
182 CS · 7.4/m
SamTheJuggernaut#Dunk
Wukong · Jungle
8 / 4 / 16
80% KP
23,967
26.3% share
12,523g
168 CS · 6.9/m
ChawhatDarkMoon#Moon
Katarina · Mid
7 / 7 / 5
40% KP
16,420
18% share
10,628g
182 CS · 7.4/m
Zven#S16XD
Yunara · ADC
6 / 6 / 8
46.7% KP
27,102
29.7% share
14,096g
228 CS · 9.3/m
itsmyfirsttime#blush
Lulu · Support
3 / 2 / 21
80% KP
7,585
8.3% share
8,806g
37 CS · 1.5/m
Red side
DefeatCOACH FOJ#TLA
Yone · Top
5 / 4 / 5
38.5% KP
18,149
23% share
9,779g
180 CS · 7.4/m
Razahl#KING
Shyvana · Jungle
5 / 10 / 6
42.3% KP
11,293
14.3% share
9,749g
169 CS · 6.9/m
Radon#XLBT
Ekko · Mid
13 / 2 / 2
57.7% KP
28,286
35.9% share
13,842g
250 CS · 10.2/m
Aliplane#F15YO
Xayah · ADC
2 / 6 / 4
23.1% KP
10,589
13.4% share
9,313g
179 CS · 7.3/m
SHOP MRBEAST#69420
Alistar · Support
1 / 8 / 12
50% KP
10,570
13.4% share
6,894g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
