Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 43 days ago
3 / 6 / 0
K / D / A
27.3%
Kill participation
713.6
Damage / min
10,781g
457.8 gold / min
13
6 placed · 1 cleared
214
9.1 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycant type#1998
Riven · Top
8 / 3 / 1
29% KP
11,563
14.7% share
11,126g
197 CS · 8.4/m
Hub1012345#NA1
Kindred · Jungle
9 / 4 / 11
64.5% KP
19,365
24.7% share
12,089g
172 CS · 7.3/m
IdolLoL#NA1
Ziggs · Mid
5 / 0 / 9
45.2% KP
23,239
29.6% share
10,984g
205 CS · 8.7/m
AnUglyBroccoli#TTV
Veigar · ADC
7 / 1 / 3
32.3% KP
14,362
18.3% share
10,621g
177 CS · 7.5/m
Buffing#Tune
Nami · Support
2 / 3 / 18
64.5% KP
9,980
12.7% share
7,412g
10 CS · 0.4/m
Red side
DefeatPhilip#tart
Jayce · Top
2 / 7 / 2
36.4% KP
10,952
17% share
9,531g
222 CS · 9.4/m
REDEMPTION#lmao
Graves · Jungle
4 / 7 / 5
81.8% KP
12,671
19.7% share
9,817g
156 CS · 6.6/m
Haru De Wanai#NA1
Syndra · Mid
2 / 4 / 4
54.5% KP
12,494
19.4% share
9,066g
174 CS · 7.4/m
Zven#S16XD
Ezreal · ADC
3 / 6 / 0
27.3% KP
16,805
26.1% share
10,781g
214 CS · 9.1/m
Projecki#NA1
Senna · Support
0 / 7 / 6
54.5% KP
11,447
17.8% share
6,483g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
