Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 43 days ago
11 / 6 / 15
K / D / A
72.2%
Kill participation
976.1
Damage / min
16,029g
556.9 gold / min
28
11 placed · 6 cleared
244
8.5 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJunky Joshua#2955
Gwen · Top
7 / 8 / 6
36.1% KP
26,053
23.2% share
13,195g
225 CS · 7.8/m
fakelove#h626
Ambessa · Jungle
9 / 4 / 12
58.3% KP
26,501
23.6% share
15,528g
231 CS · 8/m
Icy#0169
Veigar · Mid
7 / 3 / 12
52.8% KP
24,561
21.9% share
14,228g
274 CS · 9.5/m
Zven#S16XD
Kalista · ADC
11 / 6 / 15
72.2% KP
28,094
25% share
16,029g
244 CS · 8.5/m
Remadoriso#NA1
Blitzcrank · Support
2 / 4 / 21
63.9% KP
7,093
6.3% share
9,556g
18 CS · 0.6/m
Red side
DefeatPhilip#tart
Jax · Top
6 / 4 / 2
32% KP
17,544
18.3% share
15,064g
281 CS · 9.8/m
Natsukii#0624
Rengar · Jungle
10 / 6 / 3
52% KP
18,123
18.9% share
13,495g
221 CS · 7.7/m
Medicate Me#9999
Malzahar · Mid
6 / 9 / 6
48% KP
25,700
26.8% share
12,316g
216 CS · 7.5/m
Velvet Crowe#1228
Ahri · ADC
2 / 8 / 9
44% KP
20,411
21.3% share
10,967g
186 CS · 6.5/m
Buffing#Tune
Karma · Support
1 / 9 / 14
60% KP
14,223
14.8% share
8,366g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
