Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 42 days ago
6 / 3 / 7
K / D / A
48.1%
Kill participation
1,176.6
Damage / min
14,185g
513.6 gold / min
35
14 placed · 8 cleared
272
9.8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThebausffs#KR2
Yasuo · Top
5 / 9 / 6
45.8% KP
31,185
29.1% share
12,517g
246 CS · 8.9/m
LFT Sheiden#PHL1
Lee Sin · Jungle
5 / 6 / 10
62.5% KP
13,076
12.2% share
11,842g
174 CS · 6.3/m
Defiant#3543
Sylas · Mid
6 / 4 / 5
45.8% KP
21,518
20.1% share
11,743g
201 CS · 7.3/m
SirZepre#NA1
Zeri · ADC
7 / 2 / 9
66.7% KP
33,086
30.9% share
16,167g
253 CS · 9.2/m
MEECHOL#NA1
Alistar · Support
1 / 6 / 13
58.3% KP
8,167
7.6% share
8,162g
19 CS · 0.7/m
Red side
DefeatFudgecakey#5811
Aatrox · Top
8 / 6 / 8
59.3% KP
22,142
21.5% share
11,307g
200 CS · 7.2/m
dusklol#000
Qiyana · Jungle
3 / 7 / 11
51.9% KP
18,807
18.3% share
12,472g
214 CS · 7.7/m
Retrozing#hey
Locke · Mid
9 / 3 / 2
40.7% KP
16,829
16.4% share
12,208g
237 CS · 8.6/m
Zven#S16XD
Lucian · ADC
6 / 3 / 7
48.1% KP
32,493
31.6% share
14,185g
272 CS · 9.8/m
Buffing#Tune
Nami · Support
1 / 5 / 18
70.4% KP
12,553
12.2% share
8,186g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
