Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 42 days ago
11 / 5 / 12
K / D / A
67.6%
Kill participation
1,326.3
Damage / min
17,712g
666.3 gold / min
21
7 placed · 6 cleared
237
8.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatInferno#8763
Aatrox · Top
5 / 4 / 7
38.7% KP
27,627
24.7% share
11,296g
197 CS · 7.4/m
1YO Chat Ban#MBSRY
Zed · Jungle
4 / 6 / 10
45.2% KP
19,482
17.4% share
13,080g
200 CS · 7.5/m
Cyog#20172
Zoe · Mid
11 / 7 / 3
45.2% KP
26,890
24% share
12,106g
180 CS · 6.8/m
always#91225
Zeri · ADC
9 / 10 / 3
38.7% KP
27,150
24.3% share
14,368g
238 CS · 9/m
From Iron#1123
Lulu · Support
2 / 7 / 17
61.3% KP
10,664
9.5% share
8,656g
24 CS · 0.9/m
Red side
VictoryPhilip#tart
Camille · Top
5 / 4 / 7
35.3% KP
21,563
20.6% share
11,046g
205 CS · 7.7/m
tupo#tupo
Naafiri · Jungle
6 / 6 / 10
47.1% KP
18,949
18.1% share
12,152g
170 CS · 6.4/m
stitch#bluu
Azir · Mid
10 / 10 / 5
44.1% KP
25,110
24% share
13,976g
215 CS · 8.1/m
Zven#S16XD
Yunara · ADC
11 / 5 / 12
67.6% KP
35,257
33.7% share
17,712g
237 CS · 8.9/m
MEECHOL#NA1
Alistar · Support
2 / 6 / 17
55.9% KP
3,810
3.6% share
8,495g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
