Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 42 days ago
13 / 3 / 8
K / D / A
53.8%
Kill participation
1,472
Damage / min
24,732g
652.8 gold / min
21
11 placed · 3 cleared
409
10.8 CS / min
Objective control
0
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
5
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIronicBlueIron#NA1
Quinn · Top
3 / 14 / 6
24.3% KP
25,545
13.2% share
13,178g
229 CS · 6/m
pentaless#NA4
Skarner · Jungle
4 / 6 / 13
45.9% KP
28,562
14.7% share
13,411g
178 CS · 4.7/m
Peaked#993
Gragas · Mid
20 / 8 / 6
70.3% KP
69,084
35.7% share
18,328g
201 CS · 5.3/m
Good Boi#twtv
Ezreal · ADC
8 / 8 / 6
37.8% KP
54,473
28.1% share
21,251g
335 CS · 8.8/m
Pingky#NA1
Karma · Support
2 / 4 / 26
75.7% KP
16,002
8.3% share
13,105g
53 CS · 1.4/m
Red side
Victorysmurfeee#OSRS
Aatrox · Top
4 / 7 / 11
38.5% KP
29,876
18.1% share
15,595g
273 CS · 7.2/m
LFT Sheiden#PHL1
Lee Sin · Jungle
12 / 10 / 12
61.5% KP
28,590
17.3% share
16,553g
237 CS · 6.3/m
Komari#TTV
Ahri · Mid
8 / 8 / 8
41% KP
38,567
23.3% share
15,467g
253 CS · 6.7/m
Zven#S16XD
Zeri · ADC
13 / 3 / 8
53.8% KP
55,763
33.7% share
24,732g
409 CS · 10.8/m
From Iron#1123
Bard · Support
2 / 9 / 19
53.8% KP
12,446
7.5% share
10,784g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
