Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 41 days ago
1 / 6 / 4
K / D / A
27.8%
Kill participation
792.8
Damage / min
11,015g
426.1 gold / min
24
9 placed · 4 cleared
247
9.6 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolarbacca#EUW10
Gangplank · Top
0 / 6 / 10
35.7% KP
15,723
20.1% share
10,870g
216 CS · 8.4/m
i hate solo q#bored
Nidalee · Jungle
7 / 4 / 12
67.9% KP
18,416
23.5% share
12,570g
216 CS · 8.4/m
BiliBiliBD#Alpha
Nasus · Mid
13 / 3 / 4
60.7% KP
24,085
30.7% share
14,600g
213 CS · 8.2/m
Ilia Topuria#8155
Jhin · ADC
8 / 0 / 2
35.7% KP
17,001
21.7% share
14,204g
259 CS · 10/m
lightrocket2#NA1
Taric · Support
0 / 5 / 15
53.6% KP
3,125
4% share
7,806g
51 CS · 2/m
Red side
DefeatDevuelvan texas#LANMX
Pantheon · Top
4 / 3 / 3
38.9% KP
12,038
12.5% share
9,026g
166 CS · 6.4/m
ScrubNoob#Ella
Rengar · Jungle
5 / 5 / 6
61.1% KP
17,157
17.8% share
12,289g
225 CS · 8.7/m
kano#塔隆姬亞娜
Ahri · Mid
4 / 8 / 2
33.3% KP
29,840
30.9% share
9,736g
217 CS · 8.4/m
Zven#S16XD
Ezreal · ADC
1 / 6 / 4
27.8% KP
20,494
21.2% share
11,015g
247 CS · 9.6/m
HEX#Xerth
Xerath · Support
4 / 6 / 4
44.4% KP
16,995
17.6% share
7,946g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
